David Eisenstadt
3D Generalist
About David
David Eisenstadt is a 3D generalist with a BFA in Digital Production from Gnomon School of VFX and Animation. After spending years upon years practicing and refining his artistic abilities both personally and professionally, he was admitted to Gnomon where he eagerly dove into the world of 3D art for Film and Animation. As he progressed through his time at Gnomon, he narrowed down what parts of production he feels most passionate about. Set extension, texturing, shading, and lighting all appeal to him very strongly. Immediately after graduating, he started his career as a Look Development Artist at DreamWorks Animation where he is currently working on The Wild Robot.
Education
Gnomon School of VFX and Animation
Hollywood, CA — 2019-2022
BFA in Digital Production
CSSSA Animation
Valencia, CA — Summer 2017
(California State Summer School for the Arts.)
Experience
Contract Model & Texture Artist/Concept Artist
The Made Group, Remote
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Designed, modeled, UVed, textured, and performed look development for marketing project assets
Freelance Artist/ Muralist
Bay Area, Various Locations
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Commissioned custom art pieces, meeting client expectations and deadlines
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Created contracts and managed projects efficiently
Art Instructor
YoungArt Art Lessons, Pleasanton, CA
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Conducted art lessons for diverse age groups
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Managed transactions and fostered strong customer relationships
Software Skills
Look Development Artist - The Wild Robot
DreamWorks Animation, Glendale, CA
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Interpreted concept art to develop visual aesthetics for environments and characters
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Proficient in scattering, grooming, and material assignment methods
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Utilized proprietary tools creatively to enhance project outcomes
Achievements
International Film Festival Screenings
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Original animated film showcased at global film festivals
12-Time Best of Term Award Winner
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Holder of most Best of Term Awards at Gnomon's quarterly competition
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Recognized for outstanding work across multiple terms
Nuke
Speedtree
Clarisse
V-Ray
ZBrush
Photoshop
Marvelous Designer
Maya
Substance Designer
XGen
World Machine
Gaea
Unreal Engine
Substance Painter
Arnold
After Effects
Houdini
Mari
Yeti
Production Skills
Set Extension
Surfacing
Grooming
Stylization
Look Dev
UVing
Shading
Texturing
Lighting
Procedural Scattering
Compositing
Digital Sculpting
Languages:
ASL (Conversational)
Rookie of the Year 3D Animation Finalist
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Finalist in global 3D animation contest among thousands of entrants
3D Generalist - The Threadlings
Half MT Studios, Los Angeles, CA
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Designed, modeled, textured, and shaded environment assets based on provided reference images
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Utilized both procedural and specific pipelines for asset creation
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Translated 2D concept art into detailed 3D models and textures